ACRO - Introduction

The Advanced Cybernetic Research Organization (ACRO) gains a foothold in the city, letting their presence be known to the heroes.

Summary
ACRO has entered the game of high tech weapons manufacturing. But what is the organization's overall goal other than to amass power for itself?

Scenes

 * Log:ACRO - Introduction, Scene 1 - Heroes arrive to halt an illegal weapons deal on the docks.
 * Log:ACRO - Introduction, Scene 2 - Ruger runs into not only a group of heroes, but a squad of ACRO agents looking to take him out.
 * Log:ACRO - Introduction, Scene 3 - Flare looks to join up with the Hammers, a merc group organized by Dr. Roland Hammer, a former ACRO scientist.
 * Log:ACRO - Introduction, Scene 4 - Flare's identity turns up some red flags for Roland.
 * Log:ACRO - Introduction, Scene 5 - Bilbo, Random Factor, and Lightning question Yin and Yang.

Aftermath
The heroes have learned that ACRO doesn't just produce power armor. They recruit mutants to wear their armor, specially chosen for their abilities.