Freak

Freak is by far the odd one out of all the Maximum Rush contestants. She's managed to accrue some points in the teams category with Living Monolith but compared to Dusk and Dawn's beauty she truly lives up to her namesake.

Description
Standing at 7' tall with scaley bluish green skin Freak is fairly close to her namesake. She has sharp hooked teeth designed to pull prey into her mouth when she bites, reptilian eyes, instead of hair she has yellow feathers with red tips. She has six arms sprouting from her shoulders, one pair above normal, one pair below and each long arm is tipped with sharp clawed hands. If it weren't for this she'd actually have a buxom hourglass shape.

Origin
Freak speaks of growing up in the jungles of Borneo, that when she was young she was captured and brought to this land where she eventually killed her captor and escaped into the wild. After learning more of humanity she's decided to join the Maximum Rush and make her fortune!

(Disclaimer: All information here is AS IT APPEARS on the Maximum Rush Website. It may not be accurate 100%)

Personality
Freak doesn't talk much, when she does it is sibilant with lots of hissing and such. She stares almost unblinking at people like she was contemplating which spot would be the best place to bite. She doesn't /act/ very human at all, but she's smarter than she looks...

History
Freak has a good amount of points, mostly through her partnership with Living Monolith. Still the pair are in 2nd place in the Doubles/Team league where in her initial outing she absorbed a lot of fire before collapsing.

Sheet (OOC Information)

 * Characteristics: STR 30, DEX 23, CON 34, INT 13, EGO 15, PRE 15, OCV 9, DCV 9, MCV 3, SPD 5, PD/ED 10, REC 20, END 50, BODY 15, STUN 70
 * Skills: Acrobatics, Breakfall, Fast Draw: Hands, Mimicry, Stealth, Survival, Ventriloquism
 * Talents: Striking Appearance (Ugly) +1/+1d6
 * Extra Limbs: Multipower 51 Point Reserve. Telescoping Limbs - 4m Stretching, 0 END, Always Direct, No Velocity Damage, No NCM Stretching. Spiral of Doom - +4D6 HtH Attack, 1/2 END, AoE 4m Radius, Selective. Multi-Palm Strike - +4D6 HtH Attack, Double KB, 1/2 END. Three Fists - +5D6 HtH Attack, Autofire x3, 1/2 END. Lots of Claws - HKA 1.5D6 vs PD, Autofire x3, 1/2 END. Multi-Arm Strength - +30 STR, 0 END
 * Fast Movements: Multipower 20 Point Reserve. 1) +26m Leaping (30m Total) No Gravity Penalty. 2) +18m Running (30m Total). 3) Tunneling 6m through 7 PD Materials
 * Lizardlike Attributes: 4 Extra Arms (Inherent), Resistant Protection +15rPD/+5rED, Defensive PRE +10, Teeth: 1 point HKA, Clinging (Not upside down), Regeneration 1 Body per 20 Mins.

Points Totals: CHA - 241, SKILLS - 22, TALENTS - 3 , POWERS - 159 = 425 Total Points.

Balance

 * Scrapper (+1) - High DC (+1), High CV (+1), Medium SPD (+0), Low DEF (-1)