+Help9

Contents of file: sheets1cm2.plushelp
SHEETS ---[ Champions MUSH 2.0: +HELP ]-- This describes the various sheet commands for looking at character sheets. Unless you are using multiple sheets there is no need to look at anything other than the information in +HELP DISPLAY SHEET. If you generate a character that uses multiple character sheets, such as a character with Multiform, Duplication, DNPCs, Followers, or you intend to run scenes and so need to create villain sheets and examine all sheets of the players in your scenes, you will need to use the commands listed in the file accessed by +HELP EXAMINING SHEETS. However, before reading the examining sheets file you should first read +HELP SHEET OVERVIEW. +HELP DISPLAY SHEET   - minimal command set for viewing sheets. +HELP SHEET OVERVIEW  - explains how sheets are used on this Mush. +HELP EXAMINING SHEETS - description of all sheet viewing commands.

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DISPLAY SHEET ---[ Champions MUSH 2.0: +HELP ]-- This is the minimal set of sheet commands you must know how to use on this MUSH. These commands show your own and other players' character sheets, As some telnet clients are limited to 80 column x 25-30 line windows we can't show the full sheet at once, so we break it down into several commands, as listed below: +CHA       +POW        +SKILLS        +VPP        +HTH +DISADS    +STATS      +POINTS        +BG1        +BG2 Usage: +                  - see a section of your own sheet +  - see another character's sheet

For detailed help on a specific command type +HELP  --

+CHA ---[ Champions MUSH 2.0: +HELP ]-- The +CHA command shows the Characteristics for your character or another player's character. There are a total of fourteen of them. Five columns are displayed in the main section. The first column shows the current value of your Characteristic. If you used the NFC option in Characteristic setup (useful for showing Characteristics which have limitations, etc.) you will see a higher figure enclosed in brackets after the normal value. The next column shows the abbreviation for that characteristic. The third column shows the base value of the Characteristic, what it would be if you spent zero points on it. The cost column shows how many Character Points it costs to increase the value of that Characteristic by 1 point. The fifth column shows how many Character Points you have spent on that Characteristic. On the right of these columns is room for a short note on that characteristic. There is also room for a general character footnote underneath the column area. Usage 1: +CHA Usage 2: +CHA --

+POW ---[ Champions MUSH 2.0: +HELP ]-- The +POW command shows the Powers for your character or another player's character. This includes such things as Flight, Energy Blast, Force Field, Armor, Enhanced Senses, etc., as well as Power Frameworks like Multipowers, Variable Power Pools and Elemental Controls. Each Power is shown with its Character Point cost in the first column, a text description in the second column, and the END cost in the third column. See RULES POWERS FORMATTING for additional information on the layout and required content of a text description for a power. Usage 1: +POW Usage 2: +POW --

+SKILLS ---[ Champions MUSH 2.0: +HELP ]-- The +SKILLS command shows the Skills, Perks, and Talents for your character or another player's character. The first column shows the cost in points, and the second column the text description of the Skill, Perk, or Talent. Skills are shown at the top followed by Perks and then Talents. Perks and Talents are prefixed by their classification for easy recognition. Usage 1: +SKILLS Usage 2: +SKILLS --

+VPP ---[ Champions MUSH 2.0: +HELP ]-- The +VPP command shows the Powers approved for a Variable Power Pool for your character or another player's character. Note that the VPP Reserve cost and VPP Control Cost are listed in the Powers section of a character sheet. The +VPP command only shows the powers that have been approved for a VPP. The first column shows the points required from the VPP reserve for the Power, the second column holds a text description of the VPP Power, and the third column shows the END required by the VPP Power. Usage 1: +VPP Usage 2: +VPP --

+HTH ---[ Champions MUSH 2.0: +HELP ]-- The +HTH command shows the hand-to-hand (HTH) maneuvers available for your character or another player's character and what their effects are. There are one or two sections to this display depending on whether a character has martial arts or not. If the character does not have Martial Arts you see only one section, "Standard Maneuvers". Everyone in the game can use these maneuvers: they are the default maneuvers. The effect on your OCV and DCV for using the maneuver is listed. The final column in this display shows the effect each maneuver will have, including damage modification due to using it. If your character has Martial Arts, then the bottom half of the display shows the martial maneuvers your character can use. The cost of maneuvers is listed, followed by the OCV and DCV modifiers for using them, and the effect, including damage (if any) of the maneuvers. Note that the total cost of any Martial Arts should be included in the Skills section of a sheet. The +HTH is intended only to list the specific maneuvers. Usage 1: +HTH Usage 2: +HTH --

+DISADS ---[ Champions MUSH 2.0: +HELP ]-- The +DISADS command shows the Disadvantages for your character or another player's character. The text of the Disadvantage is listed at the left, and the points it is worth are listed on the right. Usage 1: +DISADS Usage 2: +DISADS --

+STATS ---[ Champions MUSH 2.0: +HELP ]-- The +STATS command shows a summary of combat statistics for your character or another player's character. These are not new statistics but are derived from the Characteristics, Powers, and Skills that are on a character Sheet. Some values of +STATS are taken care of automatically. Others must be set. Instructions on how to set up +STATS are available in the Finishing Room in the CG Zone. +STATS shows the most commonly used Characteristic rolls, up to five different modes of movement, Combat Values, Action Phases, and Maximum and Current STUN, BODY, and END, defenses, and relevant skill levels. Usage 1: +STATS Usage 2: +STATS ---

+POINTS ---[ Champions MUSH 2.0: +HELP ]-- The +POINTS command shows a summary of points spent and experience gained for your character or another player's character. For your OWN character it shows the unspent Experience Points earned. This command will also show you another player's point totals, but NOT the unspent or total Experience Points earned. Usage 1: +POINTS Usage 2: +POINTS --

+BG1 +BG2 ---[ Champions MUSH 2.0: +HELP ]-- The +BG commands let you view the background of your character or another player's character. A character's background is important: it describes how a character's Powers, Skills, etc., work, and why the character has those Disadvantages. The more details in a character's background the easier GMs will be able to integrate the character into scenes and plots. With a good background for your character a GM can tailor scenes and plots around your character, making your character not just a random hero helping out but a vital and integral part of the roleplaying. Usage 1: +BG1 Usage 2: +BG2 Usage 3: +BG1 Usage 4: +BG2 --

SHEET OVERVIEW ---[ Champions MUSH 2.0: +HELP ]-- We have provided support for using multiple sheets on this MUSH. However, unless you have bought Multiform, Duplication, or Followers, or plan to run plots and scenes and will need to use villain sheets or to look at sheets for characters with Multiform, etc., you'll be delighted to know you don't have to read any further. When a character is created for new player, the character is given a blank sheet and automatically set to use that sheet for both IC roleplaying and character generation. Each character sheet can contain all the information that is shown by the sheet display commands. When your character is created it automatically gets a blank sheet given to it. You can have up to another four sheets stored on your character, making five in total. You will also find example hero sheets in 'books' in the Example Library, and sheets for non-hidden NPCs, DPNCs, Agents, Villains, etc., can be found in the NPC library. Each sheet can have the details of a character on it, in the same manner as a sheet of paper can hold a character's details when playing with friends around a table. So you can think of the sheets stored on a player's character or in a 'book' as being equivalent to a folder holding a collection of paper-based character sheets. continued in +HELP SHEET OVERVIEW 2 --

SHEET OVERVIEW 2 ---[ Champions MUSH 2.0: +HELP ]-- At any given time you can use ONE sheet from your collection to roleplay as your character. You can also be writing on another sheet generating a new character concept. The rest of your sheets sit in the folder waiting to be used when you need them. That is a good analogy to how sheets are used on this Mush. You can use one sheet as your roleplaying character. You may select a sheet to be editable in the Character Generation rooms. These can be the same sheet or different sheets. The rest of your sheets are stored on your character ready to be used when you need them. These stored sheets might be your character's Multiform, a Follower, or a big bad villain for a plot you are running. The sheet that is being used for your roleplaying character is called the DISPLAY SHEET for your character. The sheet that you have selected to be edited in the Character Generation rooms is called your WORKSHEET. When a new character is created for a player it is automatically given a blank sheet. Unless you need multiple sheets you won't have to do anything other than go to the Character Generation rooms and make your character. Your Worksheet and Display Sheet will have been automatically set to be the new blank sheet. continued in +HELP SHEET OVERVIEW 3 --

SHEET OVERVIEW 3 ---[ Champions MUSH 2.0: +HELP ]-- When you want to view the sheet that you or another hero player is using as a roleplaying character you use the set of commands that is described in +HELP DISPLAY SHEET. If your Worksheet and Display Sheet are the same, which is how new characters are set up, those are the only sheet viewing commands you will need to use. The commands needed to view your Worksheet when it is not the same as your Display Sheet, and also for viewing other sheets stored on your and other player's characters or in books, are described in +HELP EXAMINING SHEETS. Now you know where to find out how go about viewing sheets. So when should other sheets be used and how do we select the Display Sheet and Worksheet? If you have bought a Multiform power on your character, you will need to have a sheet for each form and switch between them as Display Sheets when your character changes form. If you have bought Duplication you will need a sheet for each non-identical Duplicate. In this case you will also have to create a puppet and set the Duplicate's sheet as the Display Sheet for the puppet. You'll also have use puppets for DNPCs and Followers, as well as NPCs, Agents, and Villains that you use when running scenes and plots. We recommend not using puppets before you feel confident roleplaying on a MUSH. When you have puppets you are effectively trying to control two or more characters at the same time. This can get quite confusing for MUSH newbies. It can be confusing for experienced MUSHers as well. continued in +HELP SHEET OVERVIEW 4 --

SHEET OVERVIEW 4 ---[ Champions MUSH 2.0: +HELP ]-- Player characters and puppets can be given Display Sheets. Display Sheets for player characters must have type CHARACTER. Puppets can be given any type of sheet as their Display Sheet except type CHARACTER. It is a sheet that gets reviewed for Approval. To be flagged as Approved and thus be able to enter the playing grid your character must have an Approved sheet set as their Display Sheet. The books in the Example Library contain a number of character sheets in various states of readiness, ranging from completed to bare skeleton. You can copy these example sheets to your player character to use as a basis for generating your own character with the copy commands available in the CG library rooms. also see +HELP EXAMINING SHEETS for help on viewing sheets also see SHEET/HELP which is available in the Main CG Hub --

EXAMINING SHEETS ---[ Champions MUSH 2.0: +HELP ]-- There is too much information on a sheet to conveniently show it at one go. Instead we show a sheet in sections: CHA, POW, SKILLS, VPP, HTH, DISADS, STATS, POINTS, BG1, BG2 The following is a brief summary of the sheet viewing commands, + - view the Display Sheet for a character. +work/ - view your Worksheet. +sheet/list - list the sheets on a character. +sheet/  - view one of your sheets by name. +sheet/ / - as above for another player. +book/list  - list the sheets in a book. +book/ / - view sheet in a book. for help on what each section of a sheet contains: +HELP + for more help on a set of commands type any of the following: +HELP +WORK      for examining worksheets +HELP +SHEET     for examining extra sheets in a character's 'folder' +HELP +BOOK      for examining sheets in books --

+WORK ---[ Champions MUSH 2.0: +HELP ]-- The +WORK commands are used to view the sections of your Worksheet. There is no need to append a sheet name or character name parameter after the command name: as you can only have one Worksheet at any time the command knows which sheet to view. Just append the section to the +WORK command. for example, to view your Worksheet powers, type +WORK/POW. Usage: +WORK/ --

Is the example below (+SHEET/SKILLS /albert winterford) valid? I had the impression that sheet names can't have spaces in them. --Stephie

Sheet names should be allowed to have spaces. I'll check this. (Ayesha)

+SHEET ---[ Champions MUSH 2.0: +HELP ]-- The +SHEET commands allow you to view the sheets on your character or on another player's character. You can see a list of all the sheets on any character with +SHEET/LIST . If you want to list all the sheets on your own character you don't need to append a name. The /LIST command for your OWN character also shows what sheets are selected for your Display Sheet and Worksheet. To view a sheet on your character or another player's character you must supply the section of the sheet to view, the name of the character if it is not your own (you don't have to include a character name to view your own sheets), and the name of the sheet. So, for example, if you want to view the skills of a DNPC sheet named Albert Winterford on a character named Hawkwing, you can type: +SHEET/SKILLS hawkwing/albert winterford Usage 1: +SHEET/LIST Usage 2: +SHEET/  Usage 3: +SHEET/ / --

Again, below, can book names have spaces? I have no idea. Stephie

+BOOK ---[ Champions MUSH 2.0: +HELP ]-- The +BOOK commands are used to list and view sheets held in books. Books store sheets for campaign NPCs, Agents, Villains, and example heroes. You can see a list of the sheets in a book with +BOOK/LIST . To view a book sheet you must supply the name of the book, the name of the sheet, and also the sheet section to show. For example, to view the skills section of a sheet named Lightfist in a book named Martial Artists you can type: +BOOK/SKILLS martial artists/lightfist. Usage 1: +BOOK/LIST  Usage 2: +BOOK/ / --