Fae


 * This article is about the race; for the language see Fae language.

The fae are presumably an offshoot of humanity that evolved on a world of higher magical levels than Earth-1. As a consequence of this, they have several advantages over Homo sapiens sapiens:

All this said, there are probably more deviations from these generalisations than for humans, as is typical for more magical races.
 * They don't die of old age. The age adult fae appear, however, can vary from adolescent to ancient, in general (but not invariably) reflecting their personalities. Even the fae that appear old are typically in good physical condition, however.
 * They are rather more resilient: they are immune to most diseases, are somewhat more resistant to injury and heal more rapidly and fully (though cold iron negates these advantages). They also need less sleep, some as little as an hour a night on average.
 * They tend to be tall and slender, and generally more agile. Combined with the fact that most of them have had centuries to get used to their bodies, they are generally very graceful.
 * Most of them have the Second Sight and (partly in consequence of this) the ability to use certain styles of magic, with training.
 * Most of them are strikingly attractive (and most that aren't are strikingly unattractive).

Historically they lived in much of Greater Faerie, but most now live on the Twilit Worlds.

Building Fae Characters
The fae have LS: All Terrestrial Diseases, Unaging and Sleep: 8 hrs/week.

The Sighted ones all need Second Sight, the basic level of which is Detect Underlying Reality <10> Discriminatory <5> Sense <2> in Mystic Group. Many of the fae might have improved versions of this (for instance Analyze, Telescopic, Microscopic, Targeting, Additional Class of Things – for e.g. “Second Hearing” or “Second Smell”).

Practically all fae should have Striking Appearance, usually in the direction of beauty, though some are instead ugly (a physical manifestation of a somehow distorted soul: though this doesn’t necessary represent evil, nor does evil always manifest itself so! Great grief, for instance, could twist appearance). The norm is positive Striking Appearance of 2, with the most beautiful fae having 5. Of course, with glamour/shapeshifting being so common many fae can alter their appearance to normal senses, and using this to raise appearance by a couple of levels is not uncommon, at least when dressing up.

Some of the fae are millennia old, and have learned enough to place them on a par with most metas – or better! – though their points will be differently distributed than is typical for metas. In general, they are likely to have a lot of points in skills. Their best Characteristics are likely to be the more "skilful" ones: DEX, INT, PRE, OCV, DCV and SPD. In raw power they are likely to be weaker than metas – long life doesn’t increase one’s STR – though they may have enough skill with a weapon to do increased damage (CSLs are high appropriate), and/or have magic weapons.

The fae are also likely to be have Weak or Low DEF: they may be tougher than normal humans, but they generally aren’t hugely so. But their natural reliance can justify a raised REC and a few points of Resistant Protection, and they may have magic armour. Combat Luck is also appropriate for those with combat experience. On the other hand, against cold iron they should be no tougher than a normal human, and/or have a Vulnerability.

For powerful magicians, on the other hand, very high DC levels (and lower SPD) may be appropriate.

Use the name generator at http://www.rdinn.com/generators/2/elven_name_generator.php to generate fae names in the same style.