Log:Death of a Swordsman, Scene 2

Death of a Swordsman 2007/08/25 	 Fist Jolt 2

The CBSU universal stadium is the pride and joy of the city with its impressive architecture and well-maintained facilities. The field itself is a broad span of green Astroturf with chalked white markers depicting the goal lines along the length of the field. Large square Y shaped removable field goals rise up on each end of the playing field as if to be monuments to the game of football. However, during the off season, they are easily removed and can be replaced with soccer goals, a testament to the versatility of the stadium. A large central score board drops down from the center of the stadium, providing the fans with up to date team scores, and an occasional commercial advertisement for one product or another as well as a prompt to incite the crowd to cheer it's team on. The announcer's box sits high above the field providing them with an unobstructed view of the game below. Huge group lighting fixtures rise ominously above the bandstands to focus their light down upon the playing field, drawing the attention of all the fans downward. Three tiers of bleacher style seating surrounds the field and is color-coded in sections so that fans can find their appropriate seats in an orderly fashion. Refreshment stands and souvenir shops are set up among the hallways beneath the seating, hawking their goods during the games.

Police have cordoned off the area surrounding the Stadium. From the limits of the police barricades it's possible to see into the open air stadium. The main gates of the stadium have been shut and sealed with padlocks and steel chains. Just inside the gates, at opposite ends of the stadium there are two black SUVs. Through the tinited glass, of both vehicles, four ominous looking barrels sit stacked up in the back behind the front seat, with wires and cables connected to their tops. Costumed villains armed with energy blasters styled like crossbows walk the stands, keeping the captive fans in check.

Once the situation is described to Fist, she looks a little worried. She considers how to approach the situation, moving up high first. She does her best to stay out of sight, to better assess any movement patterns of the armed people.

Fist can spot ten pairs of the uniformed bag guys, scattered about the stadium. They keep watch over their respective sectors, occasionally checking in via radio.

Fist looks on in dismay, not willing to test the goons' willingness to follow through with their assigned mission that is presumably to kill the hostages. Her eyes then shift to the weapons themselves... if unnecessarily shaped, they might also be unnecessarily and easily be deactivatable.

Moving very quietly, Fist tries to sneak her way down. Energy weapons with a clip. All she has to do is very quietly remove the clips. ... ten of them. No rush, she is very much taking her time with this.

Perhaps an opportunity appears for Fist. Two of the guards walk down from the bleachers and towards the mens' room. "I can't believe you, man. Your bladder's got to me small that my grandmas," one uniformed thug says to the other.

A moment of indecision, but Fist makes the momentous decision to follow the two into the bathroom, paying attention to how noisy the door is opening, before making the decision of opening it again or not. It then dawns on her that it's going to make some noise and bathrooms are notoriously quiet places filled with reverb. So the door takes a moment to close behind them...

Inside of the bathroom, one of the guards waits around, while his partner sets his rifle down and steps up to a urinal.

Fist suddenly gets a secondary, improved plan... being alone is hard. She waits again, though opportunity will have her removing clips if she can get her hands on them.

One energy clip in Fist's possession, which is only a distraction. The real trick is getting her new objective. All she has to do is time the check-in intervals just right, sneak around to every single gunman, abscond with their radios, then wait for them all to congregate and... things can be more manageable.

Here are the entries which match 'gaurd takes care of business in the bathroom and turns to leave, finding his partner glaring at him. "What?" "Are you going to wash up?" "No... we're supposed to be the 'Bad Guys'... Jeez." Together they head out of the bathroom.':

The guard takes care of business in the bathroom and turns to leave, finding his partner glaring at him. "What?" "Are you going to wash up?" "No... we're supposed to be the 'Bad Guys'... Jeez." Together they head out of the bathroom.

Fist waits for a moment, before following the two out, though it is a lot easier to do this when leaving. She follows this pair, having at least a little understanding of how they work together already, and waits for the radio to be in use, twice, estimating how long she has between check-ins.

From careful observation, Fist discovers that the teams check in every fifteen minutes. They all radio one team, who sends out orders. That one team is located in the press box overlooking the field.

Once Fist hears the check-in, she begins by taking the people in the press box, then the teams. Sneaking up and knocking out both at a time, before moving on to the next most obscurely-positioned team.

Inside the press box is another team of two. This team seems a little different from the others, first in that hey manage the other ones. One of the pair of guards watches the field with a pair of binocular. The other talks on the radio, standing next to an ominous looking plunger device.

Fist moves to remove the one from the radio and then the one with the binoculars. The abrupt and decisive motions are made with precision and force, to render them unconscious quickly, and aimed to prevent lasting injury.

Once she is inside, Fist springs her attack upon both. The ambush is swift, and Fist sends a blow to the goons' heads.

Her palm strikes land precisely, and both of the gunmen fall to Fist's abrupt attack. She moves on, taking with her the weapons to place atop the press box and if she can, the plunger along with them.

Police have cordoned off the area surrounding the Stadium. From the limits of the police barricades it's possible to see into the open air stadium. The main gates of the stadium have been shut and sealed with padlocks and steel chains. Just inside the gates, at opposite ends of the stadium there are two black SUVs. Through the tinited glass, of both vehicles, four ominous looking barrels sit stacked up in the back behind the front seat, with wires and cables connected to their tops. Costumed villains armed with energy blasters styled like crossbows walk the stands, keeping the captive fans in check.

Jolt is arriving a bit late but thats what you get when you use the sewers as a mode of transportation. She makes a point to come up from the underground at some point inside beyond the police line... Like she needs the hastle of dealing with the police.

From above, around corners, below, Fist intends to treat all of the hostage-takers with the same degree of punching.

Jolt pushes up a manhole cover so she can spy on whats going on. Taking the time to examine the situation more fully before doing anything.

Jolt forces the manhole cover to hover for a few moments as she climbs out of the sewers and immediately heads for cover hoping not to avoid detection for the time being.

Jolt plots an ambush as she waits for one of the roaming guards to get close to her hiding spot. She quietly charges up an EMP Wave to unleash just to screw with their radios for calling help

Jolt unleashes the EMP wave, a shockwave of faint electrical energy shoots out from herself likely frying basically everything electronic in its wake...

Jolt has charged up enough energy and unleashes it in an omnidirectional wave, essentially an explosion of EMP energy. The wave causes just about anything electronic to simply cease to be functional leaving several of the hostages caught in the effect with their phones and PDAs dying mid-use... As to the bad guys... well they're radios are probably dead, not so sure about the weapons though.

The pair of guards closest to Jolt turn and aim their weapons. The pull their triggers... and nothing happens.

Jolt just smiles at the guards "You should be careful with those things, you'll put someone's eye out with that" she laughs briefly as the weapons refuse to work "How about you and your buddies just walk out and surrender to the police?" she converses with the guards closest to her for a moment.

The two guards hesitate.

Jolt shrugs as the two guards hesitate and starts to walk off to hopefully to neutralize some more guards. Not the least bit worried about those two now that they'll be limited to throwing their inoperable beam guns at her or using them like primitive clubs... "Think hard about it... I have other business to attend to now"

The guards look at one another, paused as if each one wants to see what the other is going to do.

"Get her." "With what? Do you know who that is?" "No..." "You touch her, and bzzzt! 10,000 volts."

The guards back off and let Jolt move on.

Jolt smiles and waves to the guys as she presumably heads off as the two are busy talking or arguing with each other... Now assuming those two don't follow her its time for a bit more sneaky time to try and set an ambush up for another group of the hostage takers. To be honest she doesn't care if they surrender to the cops or not, she's just here to ensure no body count... Outside of electronic devices which are probably ranking up in the range of 31 devices fried...

Jolt sneaks along, trying to stay out of the line of sight for most part as she ducks inside the concourse area and hides behind one of the concession stands. Looking up and down for the next guard patrol to come through. She doesnt have a huge battery so she knows that the more she manages to disarm the better off everyone is in the end, including herself.

This next pair of guards are on their radios, distracted. "What? The boss said the plan is off? We gotta get out of here, then!"

Jolt discharges the EMP wave when the guards are close enough to do significant damage to the electronic devices. The radio crackles loudly then dead silence. She takes a moment to step out, letting the traits she's used to dulling down come to full power as the electricity slides along her form with ease "Excuse me... but I don't think you should be making plans to cut and run... at least not unless it also involves defusing those bombs you left in those vehicles on the field"

The two men frown as their radios go dead. They look at one another... "Let's get out of here!"

Jolt sighs and figures she's going to have to defuse the bombs herself too... or at least make sure everyone evacuates so the bomb squad can do its job. Well that worked out better than the last one and so she goes onwards to find the next set, a bit less sneakily than previously since by her count theres only 3 sets of guards left... Shouldn't be that hard now.

By now, the guards are in full retreat, having gotten a radio message from their boss.

Jolt looks out onto the field to see if they left them vehicles there... or on one of the TVs on the concourse. She's got a bad feeling about this although without the guards looming over the the 'hostages' they might be more apt to fleeing.

The uniformed troopers seem to be leaving the SUVs behind.

Jolt grumbles... that cant be good... And so Jolt does what any juvenile delinquent dreams of doing... she pulls the fire alarm! The tried and tested way of getting everyone out of a building as quickly as possible and proceeds to the announcers booth to issue directions over the speakers "Alright... everyone please vacate the stadium in a calm and orderly fashion. The guards have been dealt with"

The crowd doesn't wait around, given the opportunity to flee and the lack of the guards to keep them there. People behind to flood to the exits. Only to find them still padlocked!

Jolt also adds at the end of her announcement "Also someone tell the Police to send the Bomb Squad in..." then again who knows maybe this is being broadcast on radio/TV, she didn't really check... before turning it off and deciding to get the hell out herself, making sure Fist gets out too likely with the KOed baddies from the announcer booth for the cops?

Jolt doesn't really stick around to deal with police... she finds them annoying always asking her a bajillion questions.