Ultra



Ultra is a concept character that a player created for those people new to Champions mush who want something simple, but powerful. I'm giving standing permission for anyone to copy this and to modify your copy. Change the name, the hair color, the gender. Replace the heat vision with a shapeshift power. Make a totally different costume. Have fun!

220 Total Characteristics Points 194 Total Powers Points 0 Total Skills (0) Perks (0) and Talents (0) Points 414 Total Character Points

As you can see, Ultra has eleven points available to spend, no complications, and no skills. It is a template, not a complete character.

Value   Cha     Base   Cost   Pts   Notes 43      STR.... 10  x1      33 20      DEX.... 10  x3      20 20      CON.... 10  x2      10 15      BODY... 10  x2       5 18      INT.... 10  x1       8 20      EGO.... 10  x2      10 7      PRE.... 10  x1      20 7      COM.... 10  x1/2    20 6      PD..... 9  x1       9 6      ED..... 4  x1       9 5      SPD.... 3  x10     30 5 (35) REC.... 13  x2       3 5 (35) END.... 40  x1/2     3 10      STUN... 47  x1       6 40      .......                 4    15       .......                 5    70       .......                25 --         Characteristics Cost:  220 --

These characteristics put Ultra firmly in the medium range. It is the addition of powers that makes Ultra interesting...

Cost                                Power                                 End - --- 60 Resistant Protection (20 PD/20 ED) <60 AP>                              0 40 Flight 25m, Position Shift, x8 Noncombat <40 AP>                        4 10 +10 versus Range Modifier for Normal Sight and Normal Hearing <10 AP>   0

50 Power Slide: Multipower, 50-point reserve 8 m 1) +27 STR, Reduced Endurance (0 END, +1/2) <40 AP>                      8  m 2) Quickness: +4 OCV plus +4 DCV <40 AP>                              0 8 m 3) Durability: Resistant Protection (10 PD/10 ED) (Protect Carried    0 Items) <40 AP> 5  m 4) Speed Burst: Teleportation 20m, No Relative Velocity, Position     4 Shift, Safe Aquatic Teleport, Restrainable (-1/2), Must Pass Through Intervening Space (-1/4) <40 AP> 5 u 5) Heat Vision: 10d6 Blast                                            5 -- 194  Powers Total Cost --

The "Power Slide" is what makes Ultra powerful. She is right at the character maximum for durability or maximum combat value (CV) or maximum damage strength. In addition, her speed burst power and heat vision powers add flavor. But with no complications, she has no personality yet. She could probably use also skills if she wants to do more than punch and throw cars.