Log:Rift Crisis II, Scene 14

Rift Crisis II 2019/05/17 Artemis Blok Dark Horse Kihzra Sid Character Precision Wild Bull 14

Dark Horse doesn't really want to get shot at repeatedly, so he grab the railing and chucks a flash bomb at the blowgun wielder.

The guy is left blinded and blinking.

Artemis is determined to bring down the other wizard in the hopes that reducing the forces of the ice elementals will relieve the others in this fight. There's still two bodyguards in her way. Her shield is held at the ready to face-bash any that attack her. She draws her swordwhip up and starts to spin it. It extends farther and farther as it stretches, metal segments connected by crackling energy. She spins with it once and swings it out in a sweeping motion, trying to hit Bodyguards and wizard all together.

The bodyguard that failed to react in time gets knocked back a bit and is stunned. The other take the full brunt of the swordwhip. He goes flying and is down for the count.

Wild Bull runs headlong into the few ewoks to have made it past the wall....

... carrying a car.

The lead ewoks go down - and those behind are slowed by having to dodge the flying bodies of the lead ewoks.

Character takes advantage of the opportunity left by Artemis' attack on the bodyguards. He makes once again the character for lightning....

The lightning is drawn to the poor blinded bodyguard's armour. The smell of charred flesh is quite unpleasant.

Dark Horse shifts back over to the ladder, and takes a swing at the next enemy coming up the ladder in his direction, striking with a quick punch downward.

Dark Horse strikes the guy coming up the ladder, who falls onto the next one in succession.

Sid gets lost in the wild storm of chaos playing out all around him. A naturally born hero he is not but over the roar of the clash Artemis' sword and shield clash with the body guards and he snaps to the present moment again.

His googly eyes widen and with a lumbering, bouncing gait he bounces towards her- throwing a purple mess of specialized neuro-goo at one of the body guards, hoping to turn him from his masters and protect him & his allies instead.

The gale pushes against the charged brainmatter as it sails towards its target.

Its arc becomes quite evident as its apex is hit early and the substance is left wasted, splattered against an overturned car.

At the fire escape, the now-lead man barks some orders. Evidently they have concluded Dark Horse it too good to fight one by one.

The 3rd and 5th guy drop to the ground (together with the unconscious 2nd guy) and draw throwing knives. The 4th guy does something more remarkable. Somehow he leaps a phenomenal distance from the ladder to the main part of the fire escape, and, with various flips, swings up with ease, getting ahead of Dark Horse....

The remaining conscious ewoks press themselves toward the gap in the wall, and thus at Wild Bull and Blok.

Dark Horse watches the individual leap up beyond him, even while he twists to avoid the thrown blades. "Son of a..." He sighs to himself, "Of course this wasn't going to be easy."

The elementals resume their forward march, reaching the barricade.

The magician turns his heel and legs it to get some cover!

Blok moves toward the gap in the wall, and Thunderclaps any ewoks between him and that gap.

Sadly, the counter pressure of the gale seems to dampen the normal effect of the thunderclap. A few already injured ewoks do fall.

Dark Horse jumps up, grabbing the railing of the level above, and he attempts to swing up onto it, following it up with a quick punch at the guy that's managed to get ahead of him. "No...you're not getting away from me that easily."

Dark Horse lands cleanly and likewise lands a solid punch against his target.

Dark Horse strikes hard enough that the guy is left reeling, but not knocked off the fire escape.

With all the bodyguards seemingly out of the way, Artemis once again goes for the wizard, swinging her swordwhip at him.

The whip winds around the Wizard and Artemis pulls once it tights, crushing in around the wizard and dragging him to the ground with superhuman strength.

Wild Bull keeps pressing forward with the car, ramming into a few more ewoks.

Character teleports down to the side of the guy he accidentally fried!

All of a sudden, the elementals, all of them, stop in their tracks in their advance. They look, if a swirly snow-ice thing can do so, confused.

Sid is not discouraged by his missed shot- especially when Artemis seems to be doing just fine without him. So instead he focuses on keeping too many other enemies past him.

He bounces forward, throwing his jelly into the blow so as to strike with as much force as possible. He aims to knock over his target and send him bowling into more of his allies.

Dark Horse finds two knives and a blowdart heading in his direction from the ground.

Sid's whole mass slides into his belly and arms as his flip-flopped feet find purchase on the ground thanks to his natural adhesion.

His massive a limbs and belly bounce off the newarest pirana-ewok, sending him spinning out of control into his allies who were stirring.

The ewoks are pretty much blocked from coming through the gap by Wild Bull - and have Blok coming up behind them.

As for the elementals - suddenly they don't seem to want to fight. They scatter and flee, disorganised, instinctively heading in the coldest direction: in this case, the frozen over Sandy Bottoms Island.

Blok unleashes another thunderclap, flattened the ewoks by the gap. By this point, the army is hardly an army at all. The elementals are fleeing, and most of the ewoks are down. Those that come around again mostly flee.

Dark Horse is struck by a blowdart, and he wobbles a bit on the fire escape. He pushes himself to try to drop the guy he's fighting quickly.

Dark Horse must be woozier than he thought, because he misses cleanly.

With the mage generals dealt with, Artemis sees the army around her in retreat. She turns her determined gaze to the front lines that have yet to realize they're routed. The Bloodlit takes off like a shot, flying towards the others. She looks down at the sea of attackers below. On her way to the battle, she takes the opportunity to lash her swordwhip towards the biggest, meanest looking opponent within her reach.

Artemis's whip goes wide, cracking loudly as it breaks the sound barrier but doesn't reach.

Wild Bull keeps smashing into remaining ewoks. Character heals the guy he burned so badly.

Seeing Artemis moving towards the wall he does the same.

Sid bounces above what's left the of the fray- hoping to contain whats left of the chaos he begins spackling the broken army to whatever they are near.

On one of his bounces he sets himself spinning, using the centrifical force to launch a mass of sludge at the nearest standing invader

Dark Horse is quick enough that he can get another strike attempt in before his immediate opponent can hit back, so he takes the opportunity to do so.

Dark Horse misses again as his punch goes wide.

Artemis keeps soaring over the battle to catch those at the front. She sees Darkhorse still contending with invaders and swings her swordwhip again.

Wild Bull, finding the ewoks threat pretty much crushed, hurries back in the direction he came from. Which if nothing else indicates to Artemis which building is of interest.

The ewoks are now broken into small bands - small enough for their swarming instinct no longer to be in force. Small enough to think and realise they're losing badly. They, too, break and flee.

The guy facing Dark Horse, having disked his blow, doesn't counterstrike. Instead, he deftly opens the adjacent window, throws himself through, rolls to his feet and begins stalking into the building. Meanwhile the three below take aim on Dark Horse again.

The attacks, mercifully, all miss.

Dark Horse follows his target through the window, getting out of the line of sight of the people on the ground attacking him with ranged weapons. He bounces off the wall once as he wobbles, but manages to take a swing anyway.

Blok reaches the gap in the wall and sets his back against it, ready to blast any more ewoks that come into range.

Seeing Wild Bull's retreat, Artemis gets clued in on something about this battle. She closes the distance to help.

Dark Horse slugs his target, knocking him against the near wall. Again, Dark Horse leans against the wall for balance. "As soon as this building stops spinning, I'm putting you down. Got it?"

Wild Bull continues his homeward charge.

The remaining attacker outside climb up the ladder again and try to force a window on *that* floor.

Dark Horse pushes himself off of the wall, and tries to follow up his prior strike with one to drop his opponent. He's not the sort of person to wait for his opponent to recover. That's a fool's game. Instead, he just throws another quick punch.

Dark Horse drops the attacker, finally. He runs a hand through his hair, getting the sweat out of his eyes. "Yeah...still a little blurry."

A knife slips from the fallen man's grasp as he hits the ground. One that looks remarkably like one that was being used in a certain attempted ritual a few months back.

Artemis sees that some of the army is trying to break into one place in particular. Odd, especially when the rest are retreating. She gets her shield at the read and flies at them to get into melee with them. The sword segments retract and slide piece by piece together to form a full, solid sword again. "Your armies are routed! Flee if you value your lives!" she shouts as she swings the flat of her blade at the one closest to getting into the window.

The men look shocked. Other than the one who was hit, who looks stunned. :)

With Dark Horse defeating one part of the sneak attack and Artemis the other, the plot is foiled. Wild Bull returns and stands guard, not even letting the heroes get further - till, barely minutes later, his child is born.

Somehow, the weary but delighted Kihzra and the grinning Wild Bull look nothing like they usually do....

The Chinatown meta known as Precision, once she has finished acting as midwife, finds a cure for whatever strange poison Dark Horse was given.

Character, too, turns up presently, and congratulates the couple - and frown in seeing the ritual knife. He asks Dark Horse if he can keep it for investigation.

Dark Horse nods. "Of course. Go ahead. I suspect Kihzra knows more about it than I would." He takes a picture of it, though. For his own research.

The remain of the army limp back to Sandy Bottoms island - or flee into the city, not wanting to face an angry Ghravvruhs...

Character, of course is an expert on written magic. He gives the runes a close look, then wraps the blade up in a cloth carefully.