JonasSheet

Val	Char	Cost	Roll	Notes 15	STR	5	12-	Lift 200.0kg; 3d6; [1] 25	DEX	45	14-	OCV 8 DCV 8 15	CON	10	12- 15	BODY	10	12- 14	INT	4	12-	PER Roll 12- 15	EGO	10	12-	ECV: 5 17	PRE	7	12-	PRE Attack: 3d6 16	COM	3	12- 10	PD	7		Total: 10 PD (0 rPD) 7	ED	4		Total: 7 ED (0 rED) 4	SPD	5		Phases: 3, 6, 9, 12 7	REC	2 70	END	20 31	STUN	0	Total Characteristic Cost: 137

Movement:	Running: 11" / 22" Swimming: 4" / 8" Leaping: 9" Cost	Powers	END	  	Martial Arts: 	   	Maneuver	OCV	DCV	Notes	   4	Martial Dodge	--	+5	Dodge, Affects All Attacks, Abort	   4	Fast Strike				   8	Running +4" (12" total)		   5	Leaping +5" (9" forward, 4 1/2" upward)	1 44	Multipower, 100-point reserve, (100 Active Points); Restrainable (-1/2); all slots Requires A Skill Roll (-1/2), Range Based On Strength (-1/4) 1u	1) Fire Bubble: Energy Blast 5d6 (25 Active Points); Requires A Skill Roll (-1/2), Range Based On Strength (-1/4)	2	   1u	2)  Acid Bubble: Energy Blast 5d6 (25 Active Points); Requires A Skill Roll (-1/2), Range Based On Strength (-1/4)	2 5u	3) Flash Bang Boom!: Sight and Hearing Groups Flash 9d6, Area Of Effect Nonselective (5" Radius; +3/4) (87 Active Points); Requires A Skill Roll (-1/2), Range Based On Strength (-1/4)	9	   1u	4)  Frost Ball: Energy Blast 5d6 (25 Active Points); Requires A Skill Roll (-1/2), Range Based On Strength (-1/4)	2	   	Talents	   18	Combat Luck (9 PD/9 ED)	   9	Ambidexterity (no Off Hand penalty)	   	Skills	   5	Acrobatics 15-	   3	Deduction 12-	   4	PS: Student 13-	   4	TF:  Common Motorized Ground Vehicles, SCUBA, Two-Wheeled Muscle-Powered Ground Vehicles	   5	Defense Maneuver I-II 	   1	Acting 8-	   3	Stealth 14-	   3	Sleight Of Hand 14-	   1	Teamwork 8-	   0	Language:  English (idiomatic) (4 Active Points)	   3	+3 To Bounce EB	   7	Power 14-	   4	SS:  Geometry 13-

Total Powers & Skill Cost: 143 Total Cost: 280

200+	Disadvantages 25	Psychological Limitation: Code Vs. Killing (Very Common, Total) 20	Dependent NPC: Family. Mother, Father, Little Sister 8-, Normal, Unaware of character's adventuring career/Secret ID, Group DNPC: x2 DNPCs 20	Distinctive Features: Mutant (Not Concealable; Extreme Reaction; Detectable By Simple Tests) 15	Distinctive Features: Green, Pupil-less eyes (Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) 0	Experience Points

Total Disadvantage Points: 280

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